chore: update logger
parent
0fcee9baf2
commit
b5d6036fcf
@ -1,72 +0,0 @@
|
||||
package errorutil
|
||||
|
||||
import (
|
||||
"errors"
|
||||
)
|
||||
|
||||
// Code is the error code.
|
||||
type Code int
|
||||
|
||||
// Application error codes.
|
||||
const (
|
||||
// 0 ~ 99 general error.
|
||||
Ok Code = 0
|
||||
Internal Code = 1
|
||||
NotAuthorized Code = 2
|
||||
Invalid Code = 3
|
||||
NotFound Code = 4
|
||||
Conflict Code = 5
|
||||
NotImplemented Code = 6
|
||||
)
|
||||
|
||||
// Error represents an application-specific error. Application errors can be
|
||||
// unwrapped by the caller to extract out the code & message.
|
||||
//
|
||||
// Any non-application error (such as a disk error) should be reported as an
|
||||
// Internal error and the human user should only see "Internal error" as the
|
||||
// message. These low-level internal error details should only be logged and
|
||||
// reported to the operator of the application (not the end user).
|
||||
type Error struct {
|
||||
// Machine-readable error code.
|
||||
Code Code
|
||||
|
||||
// Embedded error.
|
||||
Err error
|
||||
}
|
||||
|
||||
// Error implements the error interface. Not used by the application otherwise.
|
||||
func (e *Error) Error() string {
|
||||
return e.Err.Error()
|
||||
}
|
||||
|
||||
// ErrorCode unwraps an application error and returns its code.
|
||||
// Non-application errors always return EINTERNAL.
|
||||
func ErrorCode(err error) Code {
|
||||
var e *Error
|
||||
if err == nil {
|
||||
return Ok
|
||||
} else if errors.As(err, &e) {
|
||||
return e.Code
|
||||
}
|
||||
return Internal
|
||||
}
|
||||
|
||||
// ErrorMessage unwraps an application error and returns its message.
|
||||
// Non-application errors always return "Internal error".
|
||||
func ErrorMessage(err error) string {
|
||||
var e *Error
|
||||
if err == nil {
|
||||
return ""
|
||||
} else if errors.As(err, &e) {
|
||||
return e.Err.Error()
|
||||
}
|
||||
return "Internal error."
|
||||
}
|
||||
|
||||
// Errorf is a helper function to return an Error with a given code and error.
|
||||
func Errorf(code Code, err error) *Error {
|
||||
return &Error{
|
||||
Code: code,
|
||||
Err: err,
|
||||
}
|
||||
}
|
@ -0,0 +1,66 @@
|
||||
package log
|
||||
|
||||
import (
|
||||
"go.uber.org/zap"
|
||||
"go.uber.org/zap/zapcore"
|
||||
)
|
||||
|
||||
var (
|
||||
// `gl` is the global logger.
|
||||
// Other packages should use public methods such as Info/Error to do the logging.
|
||||
// For other types of logging, e.g. logging to a separate file, they should use their own loggers.
|
||||
gl *zap.Logger
|
||||
gLevel zap.AtomicLevel
|
||||
)
|
||||
|
||||
// Initializes the global console logger.
|
||||
func init() {
|
||||
gLevel = zap.NewAtomicLevelAt(zap.InfoLevel)
|
||||
gl, _ = zap.Config{
|
||||
Level: gLevel,
|
||||
Development: true,
|
||||
// Use "console" to print readable stacktrace.
|
||||
Encoding: "console",
|
||||
EncoderConfig: zap.NewDevelopmentEncoderConfig(),
|
||||
OutputPaths: []string{"stderr"},
|
||||
ErrorOutputPaths: []string{"stderr"},
|
||||
}.Build(
|
||||
// Skip one caller stack to locate the correct caller.
|
||||
zap.AddCallerSkip(1),
|
||||
)
|
||||
}
|
||||
|
||||
// SetLevel wraps the zap Level's SetLevel method.
|
||||
func SetLevel(level zapcore.Level) {
|
||||
gLevel.SetLevel(level)
|
||||
}
|
||||
|
||||
// EnabledLevel wraps the zap Level's Enabled method.
|
||||
func EnabledLevel(level zapcore.Level) bool {
|
||||
return gLevel.Enabled(level)
|
||||
}
|
||||
|
||||
// Debug wraps the zap Logger's Debug method.
|
||||
func Debug(msg string, fields ...zap.Field) {
|
||||
gl.Debug(msg, fields...)
|
||||
}
|
||||
|
||||
// Info wraps the zap Logger's Info method.
|
||||
func Info(msg string, fields ...zap.Field) {
|
||||
gl.Info(msg, fields...)
|
||||
}
|
||||
|
||||
// Warn wraps the zap Logger's Warn method.
|
||||
func Warn(msg string, fields ...zap.Field) {
|
||||
gl.Warn(msg, fields...)
|
||||
}
|
||||
|
||||
// Error wraps the zap Logger's Error method.
|
||||
func Error(msg string, fields ...zap.Field) {
|
||||
gl.Error(msg, fields...)
|
||||
}
|
||||
|
||||
// Sync wraps the zap Logger's Sync method.
|
||||
func Sync() {
|
||||
_ = gl.Sync()
|
||||
}
|
Loading…
Reference in New Issue