Geographical Adventures
A little work-in-progress geography game about delivering packages to different countries around the world.
Made in the Unity game engine.
You can try playing the game in its current state here.

Development Videos
Episode 01: I Tried Creating a Game Using Real-World Geographic Data
Episode 02: Trying to Improve My Geography Game with More Real-World Data
Episode 03: Polishing and Releasing My Little Geography Game
VR version
This is a fork that implement VR with OpenXR.
- No motion controllers
- No speedometer or compass
- Add the TAB key to toggle on/off the timer and quest objectives for immersion.
TO DO
- HUD resize (QuestUI higher, timer lower)
- Support for XR controllers
- Remove turbo timed limit
- Handle menus
bugs
- Mesage UI broken
- Messages ghosting (need timer)
Languages
C#
90.4%
ShaderLab
6.7%
HLSL
1.9%
GLSL
1%
